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Using VR in Gaming

VR on the Job: Understanding Virtual and Augmented Reality

Reading Level: 8

Interest Level: 7-12

Product type: Library Bound Book
ISBN: 978-1-5026-4567-8
Author: Cathleen Small
Copyright: 2020
Language: English
Pages: 80
Trim: 6" x 9"
GRL: Z
Dewey: 794.8--dc23
Binding: Library
BISAC: YAN013010
Bibliography • Detailed Table of Contents • Further Information Section • Glossary • Index • Sidebars
Library Bound Book — List: $43.36 / S&L: $30.35
eBook — List: $37.36 / S&L: $26.15
For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are exploding. This book takes readers on a journey from the beginnings of virtual and augmented reality in games all the way to current, cutting-edge augmented and virtual reality gaming technologies, with a special focus on how interested students can look toward a career in this exciting field.
Other titles available in VR on the Job: Understanding Virtual and Augmented Reality

Using VR in Engineering

VR on the Job: Understanding Virtual and Augmented Reality
Library Bound Book List: $43.36 / S&L: $30.35
eBook List: $37.36 / S&L: $26.15

Using VR in Medicine

VR on the Job: Understanding Virtual and Augmented Reality
Library Bound Book List: $37.36 / S&L: $26.15
eBook List: $37.36 / S&L: $26.15

Using VR in the Military

VR on the Job: Understanding Virtual and Augmented Reality
Library Bound Book List: $37.36 / S&L: $26.15
eBook List: $37.36 / S&L: $26.15
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